ID ID: Counts as three points of whatever the owning army is rolling for.

Cantrip Cantrip: During a magic action or magic negation roll, Cantrip generates four magic results. During other non-maneuver rolls, Cantrip generates four magic results that allow you to cast spells marked as ‘Cantrip’ from the spell list.

Move Move: Counts as two movement points.

Magic Magic: Counts as six spell points.

Scorching Shield Scorching Shield: Counts as two save points. When at a terrain that contains red (fire), Scalders making a save roll against a melee action inflict two points of damage on the attacking army. Only save results generated by spells may reduce this damage. Scorching Touch does not apply when saving against a counter-attack.

Magic Magic: Counts as two spell points.