ID ID: Counts as two points of whatever the owning army is rolling for.

Melee Melee: Counts as one melee hit point.

Move Move: Counts as two movement points.

Melee Melee: Counts as four melee hit points.

Melee Melee: Counts as three melee hit points.

Scorching Shield Scorching Shield: Counts as two save points. When at a terrain that contains red (fire), Scalders making a save roll against a melee action inflict two points of damage on the attacking army. Only save results generated by spells may reduce this damage. Scorching Touch does not apply when saving against a counter-attack.