Carrion Crawler

ID ID: Counts as four points of whatever the owning army is rolling for.

Save Save: Counts as four save points.

Stun Stun: During a melee attack, target up to four health-worth of units in the defending army. The targets make a maneuver roll. Those that do not generate a maneuver result are stunned and cannot be rolled until the beginning of your turn, unless they are the target of an individual-targeting effect which forces them to. Stunned units that leave the terrain through any means are no longer stunned. Roll this unit again and apply the new result as well.

Melee Melee: Counts as four melee hit points.

Move Move: Counts as four movement points.

Move Move: Counts as four movement points.

Stun Stun: During a melee attack, target up to four health-worth of units in the defending army. The targets make a maneuver roll. Those that do not generate a maneuver result are stunned and cannot be rolled until the beginning of your turn, unless they are the target of an individual-targeting effect which forces them to. Stunned units that leave the terrain through any means are no longer stunned. Roll this unit again and apply the new result as well.

Save Save: Counts as four save points.

Smite Smite: During a melee attack, Smite inflicts four points of damage to the defending army with no save possible. During a dragon attack, Smite generates four melee results.

Melee Melee: Counts as four melee hit points.
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