ID ID: Counts as three points of whatever the owning army is rolling for.

Magic Magic: Counts as three spell points.

Melee Melee: Counts as four melee hit points.

Save Save: Counts as three save points.

Melee Melee: Counts as three melee hit points.

Convert Convert: During a melee attack, target up to three health-worth of units in the defending army. The targets make a save roll. Those that do not generate a save result are killed. The attacking player may return up to the amount of heath-worth killed this way from their DUA to the attacking army.