Terrains
Coastland Flatland Highland Swampland
biased toward double maneuvers Bridge ID, Melee, Magic, Double Saves, Missile, Double Maneuvers, Double Maneuvers, Flood
Extra 13
8 pts
ID, Melee, Magic, Double Saves, Missile, Double Maneuvers, Double Maneuvers, Flood
Extra 14
8 pts
ID, Melee, Magic, Double Saves, Missile, Double Maneuvers, Double Maneuvers, Flood
Extra 20
8 pts
ID, Melee, Magic, Double Saves, Missile, Double Maneuvers, Double Maneuvers, Flood
Extra 12
8 pts
biased toward double saves Forest ID, Missile, Melee, Double Saves, Magic, Double Maneuvers, Double Saves, Lost
Extra 27
8 pts
ID, Missile, Melee, Double Saves, Magic, Double Maneuvers, Double Saves, Lost
Extra 10
8 pts
ID, Missile, Melee, Double Saves, Magic, Double Maneuvers, Double Saves, Lost
Extra 13
8 pts
ID, Missile, Melee, Double Saves, Magic, Double Maneuvers, Double Saves, Lost
Extra 2
8 pts
biased toward missile combat Knoll ID, Missile, Magic, Missile, Melee, Double Maneuvers, Double Saves, Landslide
Extra 22
8 pts
ID, Missile, Magic, Missile, Melee, Double Maneuvers, Double Saves, Landslide
Extra 28
8 pts
ID, Missile, Magic, Missile, Melee, Double Maneuvers, Double Saves, Landslide
Extra 18
8 pts
ID, Missile, Magic, Missile, Melee, Double Maneuvers, Double Saves, Landslide
Extra 10
8 pts
biased toward melee combat Village ID, Melee, Missile, Melee, Magic, Double Maneuvers, Double Saves, Revolt
Extra 15
8 pts
ID, Melee, Missile, Melee, Magic, Double Maneuvers, Double Saves, Revolt
Extra 21
8 pts
ID, Melee, Missile, Melee, Magic, Double Maneuvers, Double Saves, Revolt
Extra 22
8 pts
ID, Melee, Missile, Melee, Magic, Double Maneuvers, Double Saves, Revolt
Extra 22
8 pts
Magic 1, Missile 4, Melee 2. Coral Elves: Maneuvers As Save.
Coastland
Magic 1, Missile 3, Melee 3. Amazons: Maneuvers As Missile.
Flatland
Magic 3, Missile 2, Melee 2. Dwarves: Maneuvers Doubled. Lava Elves: Maneuvers As Save.
Highland
Magic 2, Missile 2, Melee 3. Goblins: Maneuvers Doubled. Swampstalkers: Maneuvers As Save.
Swampland
recruit new units City 1 Magic, 2 Missile, 3 Missile, 4 Missile, 5 Missile, 6 Melee, 7 Melee, 8 City
Extra 8
4 pts
1 Magic, 2 Missile, 3 Missile, 4 Missile, 5 Melee, 6 Melee, 7 Melee, 8 City
Extra 7
4 pts
1 Magic, 2 Magic, 3 Magic, 4 Missile, 5 Missile, 6 Melee, 7 Melee, 8 City
Extra 7
4 pts
1 Magic, 2 Magic, 3 Missile, 4 Missile, 5 Melee, 6 Melee, 7 Melee, 8 City
Extra 7
4 pts
use terrain magic Standing Stones 1 Magic, 2 Missile, 3 Missile, 4 Missile, 5 Missile, 6 Melee, 7 Melee, 8 Standing Stones
Extra 7
4 pts
1 Magic, 2 Missile, 3 Missile, 4 Missile, 5 Melee, 6 Melee, 7 Melee, 8 Standing Stones
Extra 8
4 pts
1 Magic, 2 Magic, 3 Magic, 4 Missile, 5 Missile, 6 Melee, 7 Melee, 8 Standing Stones
Extra 7
4 pts
1 Magic, 2 Magic, 3 Missile, 4 Missile, 5 Melee, 6 Melee, 7 Melee, 8 Standing Stones
Extra 7
4 pts
protection from death magic Temple 1 Magic, 2 Missile, 3 Missile, 4 Missile, 5 Missile, 6 Melee, 7 Melee, 8 Temple
Extra 7
4 pts
1 Magic, 2 Missile, 3 Missile, 4 Missile, 5 Melee, 6 Melee, 7 Melee, 8 Temple
Extra 8
4 pts
1 Magic, 2 Magic, 3 Magic, 4 Missile, 5 Missile, 6 Melee, 7 Melee, 8 Temple
Extra 6
4 pts
1 Magic, 2 Magic, 3 Missile, 4 Missile, 5 Melee, 6 Melee, 7 Melee, 8 Temple
Extra 7
4 pts
missile to any terrain Tower 1 Magic, 2 Missile, 3 Missile, 4 Missile, 5 Missile, 6 Melee, 7 Melee, 8 Tower
Extra 8
4 pts
1 Magic, 2 Missile, 3 Missile, 4 Missile, 5 Melee, 6 Melee, 7 Melee, 8 Tower
Extra 7
4 pts
1 Magic, 2 Magic, 3 Magic, 4 Missile, 5 Missile, 6 Melee, 7 Melee, 8 Tower
Extra 8
4 pts
1 Magic, 2 Magic, 3 Missile, 4 Missile, 5 Melee, 6 Melee, 7 Melee, 8 Tower
Extra 8
4 pts
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